AI Insights · Timothy · March 2022
Top 5 Dynamic Games on Android in Latin America - Q1 2022
Explore the performance metrics of the top 5 dynamic games on Android in Latin America during Q1 2022, including downloads, revenue, and active user trends.
During the first quarter of 2022, the top 5 dynamic games on the Android platform in Latin America showed interesting trends in downloads, revenue, and active users. Here's a closer look at their performance, based on data from Sensor Tower.
Roblox, published by Roblox Corporation, saw a significant decline in weekly downloads, starting from around 1.2M at the beginning of January to approximately 664K by the end of March. Its weekly revenue followed a similar downward trend, peaking at about $462K at the end of December 2021 and dropping to around $257K by the end of Q1 2022. Weekly active users also declined slightly from 29.7M to 28.3M during this period.
Lords Mobile: Last Rise of Qin by IGG.COM experienced fluctuations in its weekly downloads, starting from 499K and peaking at 628K in mid-January, before falling to around 406K by the end of March. Revenue varied throughout the quarter, with a high of $206K at the end of January and a low of $138K in early March. Active users generally hovered around the 1.1M mark, showing minor variations.
EA SPORTS FC™ Mobile Soccer from ELECTRONIC ARTS showed a remarkable spike in weekly downloads mid-January, reaching 845K, before stabilizing around the 447K mark by the end of March. Weekly revenue saw a peak of approximately $134K in early February, tapering off to around $80K by the quarter's end. Active users surged in mid-January to about 11M, then gradually declined to around 8.2M by the end of March.
Survival 456 But It's Impostor, developed by Great Arcade Games, began the quarter with 647K weekly downloads, which decreased to 231K by the end of March. Revenue remained relatively low, peaking at around $149 at the end of December 2021 and dropping to $83 by late March. Active users also saw a significant decrease from 1.4M to approximately 648K over the quarter.
Antistress - relaxation toys by JindoBlu showed a consistent pattern in weekly downloads, peaking at around 457K in mid-February before dropping to 191K by the end of March. Revenue varied, peaking at around $306 at the end of December 2021 and ending at approximately $227 by the end of March. Active users experienced a slight increase from 2.7M to 3.2M in mid-February before settling at around 2.5M by the end of the quarter.
These insights highlight the dynamic nature of the mobile gaming market in Latin America. For more detailed analytics and trends, visit Sensor Tower.